Tuesday, January 8, 2013

World of Warcraft for Dummies

By Tim Trotti


World of Warcraft is a video game whose structure really helps to make people to think in a creative way. In this game, performance is determined in terms of points gained through experience which players can accumulate by doing several tasks. The difficulty gets much more challenging as you go up in levels.

Whenever you win all the necessary points, you can then progress to higher and more challenging levels in the game. The obstacles and degree of complexity both increase exponentially as you move up in levels. The required number of experience points that you need to move to the next level, also increases.

When you earn all the necessary points, you then advance to higher and more difficult levels in the game. The obstacles and degree of difficulty both increase dramatically as you advance across levels. The required number of experience points that you need to move to the next level, also increases.

This game, also gives players a mechanism to determine performance in form of levels and experience points. It also enables them make comparisons with their teammates in various dimensions. Feedback is great to everyone, not just individual players.

Just like some other promising developments, it is usually difficult to discern the relevance of this game to people who work in office environments. World of Warcraft comes in handy because it creates a powerful learning platform. Many of the techniques used in the game could be instrumental in helping executives improve performance in their own companies. WoW is structured in a way that allows practically anybody to join and gain a sense of accomplishment. Though the first levels tasks are quite easy, newbies quickly learn to be creative and adapt their approach to performance challenges.

World of Warcraft is also designed to continually challenge a player so that they develop fresh skills. It's hard for one to encounter boredom and complacency. However, the challenges are also calibrated thoughtfully to match the capabilities of players so as to avoid frustration. This approach can be adopted in a corporate entity so as to spur innovation among the employees.




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